Archive for the ‘gamecube’ Category
Tuesday, March 20th, 2007
Filed under: News, Imports
Congrats are in order to Nintendo: both Wii Sports and Wii Play (Hajimete no Wii) have sold in excess of one million copies in Japan. Having two million-sellers already trumps the Gamecube, on which only Super Smash Bros. Melee reached that particular milestone.
We know that the bundled ...
Posted in Incoming, Wii, gamecube, wiimote | No Comments »
Thursday, March 15th, 2007
Filed under: Video
We caught this trailer from the unreleased Gamecube Kirby platformer on Gamevideos, and we are agape. Stunned. We think that given the choice to release this or Kirby Air Ride, Nintendo may have chosen poorly.
Kirby is clearly using HAL’s Super Smash Bros. Melee engine, and to awesome effect, ...
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Wednesday, March 7th, 2007
Filed under: News
Chris Hecker didn’t pull any punches at GDC’s “Game Publisher’s Rant” session. The Maxis developer began his “Fear of a Wii Planet” diatribe by declaring, “The Wii is a piece of sh*t.”
He went on to describe the console as being vastly underpowered, citing low graphical standards and an ...
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Tuesday, March 6th, 2007
Filed under: Features
The Wii is, by far, the most stylish Nintendo-produced console ever made. It’s sleek, minimalistic, and shiny shiny white (not pictured!). However, when being used as a Gamecube, there tends to be a loss of aerodynamic flow. Flaps concealing the GC circuitry must be lifted or removed; Wavebird ...
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Monday, March 5th, 2007
Filed under: News, Peripherals
Yoot Saito, the man responsible for one of the last titles made for the GameCube, Odama, recently attended the Japan Media Arts Festival and took the Wiimote out for a spin. In demonstrating how the Wiimote and nunchuk could be used to enhance the controls of previously-released ...
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Wednesday, February 28th, 2007
Filed under: News
A forum goer over at the Max Console forums figured out a neat little trick that allows a PAL Wii to play import GameCube games. It requires a bit of “pebble-snatching-speed” on the part of the young grasshopper (that’s you), as upon inserting a PAL GameCube game and ...
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Wednesday, February 28th, 2007
Filed under: Features
We’ve encountered a problem recently. See, we finished Twilight Princess a couple of weeks ago and we’ve declared it our favorite Legend of Zelda adventure of all time. But, just to be sure, we had to go back and play through Wind Waker again, which was our favorite ...
Posted in Incoming, Wii, gamecube, zelda | No Comments »
Friday, February 23rd, 2007
Filed under: News
Looks like Perrin may have jumped the gun a bit when she said that the company would not be manufacturing any more GameCubes and we should all just consider the thing to be dead. At least, that’s according to Nintendo UK spokesperson who recently told Europgamer “I can ...
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Thursday, February 22nd, 2007
Filed under: News
What’s the best way to make the Wii seem even cooler? Compare it to the Nintendo 64! Games Radar decided to get to the bottom of the “release drought” issue by comparing the current Wii library to the libraries of the GameCube and N64 after their first four ...
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Tuesday, February 20th, 2007
Filed under: News
Bad news for both of the people that preordered this one. O3 have delayed the US release of Milestone’s shmup Radio Allergy until March 30th. The game, known as Radilgy in Japan, was released on the Gamecube in May of last year. We understand the delay– shooting games ...
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Monday, February 19th, 2007
Filed under: Fan stuff
Well, it’s been just over a week since we asked you what you had planned for that old GameCube of yours and we’re happy to see the majority of you plan on hanging onto it. The runner-up goes to the name of cash as over seven hundred ...
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